Vol. XVIII · Free shipping $75+ · Read the collection
Feature · Product Review

Tribal: Rulebook Magnets draw a card for each

Tribal: Rulebook Magnets draw a card for eachTHE SKIRMISH COMBAT GAME THAT PROVIDES PLAYERS WITH A GAME SET IN A PRE GUNPOWDER TRIBAL CLAN SETTING. THE RULES OFFER SOME NEW AND EXCITING APPROACHES TO WARGAMING. Honour is used to drive the narrative of the game. Players are rewarded in honour for the things that they do in the battle. Honour determines who wins Tribal it can be won and lost during combat, the deeds of combatants can win or lose honour, players can spend honour to do dirty tricks

SKU: 51320845483 · From clintoncounty708.com

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Description

draw a card for each card type among spells you've cast this turn

Written by David Annandale

1 double-sided playing aid

This multipart plastic kit comes in 27 components to build three miniatures plus a priority marker

Tribal: Rulebook Magnets draw a card for eachTHE SKIRMISH COMBAT GAME THAT PROVIDES PLAYERS WITH A GAME SET IN A PRE GUNPOWDER TRIBAL CLAN SETTING. THE RULES OFFER SOME NEW AND EXCITING APPROACHES TO WARGAMING. Honour is used to drive the narrative of the game. Players are rewarded in honour for the things that they do in the battle. Honour determines who wins Tribal it can be won and lost during combat, the deeds of combatants can win or lose honour, players can spend honour to do dirty tricks

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