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Feature · Product Review

Box Full of Feelings Middle School (Ages 11-14) The game makes the pitfalls

Box Full of Feelings Middle School (Ages 11-14) The game makes the pitfallsWhat happens when children use the Box Full of Feelings? According to practitioners, they become more alert to emotions, use a more differentiated feelings vocabulary, handle painful experiences more calmly, and gradually realize that people may react differently to any given event. In other words, they begin to develop emotional intelligence. Built around four feelings happiness, fear, anger, and sadness this box includes: 4 Carry Around "Houses of

SKU: 1769256390 · From clintoncounty708.com

4.6
USD188.00 USD216.00

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Ships within 48 hours · Estimated delivery Aug 22 - Aug 27

Description

The game makes the pitfalls easy to understand by representing them with animals: BLAMING Bear

offers insights towards new directions

preschools or your very own backyard

There are 12 convenient places to store toys

Box Full of Feelings Middle School (Ages 11-14) The game makes the pitfallsWhat happens when children use the Box Full of Feelings? According to practitioners, they become more alert to emotions, use a more differentiated feelings vocabulary, handle painful experiences more calmly, and gradually realize that people may react differently to any given event. In other words, they begin to develop emotional intelligence. Built around four feelings happiness, fear, anger, and sadness this box includes: 4 Carry Around "Houses of

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