Vol. XVIII · Free shipping $75+ · Read the collection
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Andor Family Solo you tell your companions

Andor Family Solo you tell your companionsIn Andor Junior, each player chooses one of four heroes Magician, Warrior, Archer, or Dwarf, before beginning their quest to rescue the wolf cubs lost in the dwarven mine. However, before beginning the search for the wolf cubs, the heroes must first complete the tasks given to them by Mart, the old bridge guard. Only after you have solved all of the bridge guards tasks will he let you cross the bridge to the dwarven mines where you believe the wolf

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Description

you tell your companions

Only the most experienced teams can overcome this threat and save humanity

Shuffle those cards together to form your Grimoire

Each of the countless challenges have multiple solutions

Andor Family Solo you tell your companionsIn Andor Junior, each player chooses one of four heroes Magician, Warrior, Archer, or Dwarf, before beginning their quest to rescue the wolf cubs lost in the dwarven mine. However, before beginning the search for the wolf cubs, the heroes must first complete the tasks given to them by Mart, the old bridge guard. Only after you have solved all of the bridge guards tasks will he let you cross the bridge to the dwarven mines where you believe the wolf

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