Random Drop Probability Random drops have two generation methods with different probability calculations: Method A: Generate from Random Pool ( randomFromPool = true ) Random Drop Probability = Item Weight / Total Random Pool Weight Method B: Generate by Tag and Quality ( randomFromPool = false ) Random Drop Probability = (Tag Weight / Total Tag Weight) (Quality Weight / Total Quality Weight) (1 / Matching Items Count) Where: Tag Weight: The weight of the tag that the item belongs to in the loot box Total Tag Weight: Sum of weights of all tags in the loot box Quality Weight: The weight of the item's quality in the loot box Total Quality Weight: Sum of weights of all valid qualities (1-6) in the loot box Matching Items Count: Number of items that match both the tag and quality Example: Calculating the drop probability of an Equipment tag, Quality 1 item Assume a loot box has the following configuration: Tag configuration: Equipment (weight 2), Gun (weight 8), Bullet (weight 4), Explosive (weight 3), Accessory (weight 10) Quality configuration: Quality 1 (weight 250), Quality 2 (weight 150), Quality 3 (weight 80), Quality 4 (weight 30), Quality 5 (weight 10), Quality 6 (weight 3) Matching items: There are 5 items with Equipment tag and Quality 1 Calculation process: Total Tag Weight = 2 + 8 + 4 + 3 + 10 = 27 Total Quality Weight = 250 + 150 + 80 + 30 + 10 + 3 = 523 Random Drop Probability = (2 / 27) (250 / 523) (1 / 5) 0.00708 = 0.708% So the random drop probability of this item in this loot box is approximately 0.708%

The slow drag, the exhale curling through dim light, the ember glowing in a dark room, it's pure visual poetry
It will show very minimal signs of age or handling wear with no holes or tears or noticeable issues
In fact, it is the strongest Viaje I have smoked and easily one of the strongest cigars I have smoked this year